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  2. List of turn-based strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based...

    Turn-based strategy. 4X game. Sequel to Heroes of Might and Magic V. Grand strategy. Turn-based campaign map with real-time tactical battles. Artillery game. Re-release of Worms 4: Mayhem.

  3. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Sequel to Halo Wars. Big tower defense mix. Casual title with cartoon art. Very retro 1980s C64 -style pixels. Sequel to SpellForce 2: Shadow Wars. Remaster of StarCraft & SC: Brood War. Real-time tactics. Real-time tactics. Sequel to Sudden Strike 3: Arms for Victory.

  4. M.U.L.E. - Wikipedia

    en.wikipedia.org/wiki/M.U.L.E.

    The game is free for download for major platforms. [44] Comma 8 Studios later acquired the mobile M.U.L.E. license and released M.U.L.E. Returns for iOS in November 2013. [45] The source code to M.U.L.E., believed lost, was revealed in 2020 to be in the possession of Julian Eggebrecht. In the 1980s he had pitched an enhanced 16-bit version of ...

  5. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    Contents. Roguelike. Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from ...

  6. Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations

    Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...

  7. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics ' PC Engine (known as the TurboGrafx-16 in North America). Though NEC released the first console of this era, sales were mostly dominated by the ...

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