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e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed ...
Sometimes within the body of a loop there is a desire to skip the remainder of the loop body and continue with the next iteration of the loop. Some languages provide a statement such as continue (most languages), skip, [8] cycle (Fortran), or next (Perl and Ruby), which will do this. The effect is to prematurely terminate the innermost loop ...
Polytope model. The polyhedral model (also called the polytope method) is a mathematical framework for programs that perform large numbers of operations -- too large to be explicitly enumerated -- thereby requiring a compact representation. Nested loop programs are the typical, but not the only example, and the most common use of the model is ...
An iterator allows a consumer to process each element of a collection while isolating the consumer from the internal structure of the collection. [ 2 ] The collection can store elements in any manner while the consumer can access them as a sequence. In object-oriented programming, an iterator class is usually designed in tight coordination with ...
Generator (computer programming) For other uses, see Generator (disambiguation) § Computing. In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. [ 1 ] A generator is very similar to a function that returns an array, in that a generator has parameters ...
Iteration. Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of ...
Recursion (computer science) Tree created using the Logo programming language and relying heavily on recursion. Each branch can be seen as a smaller version of a tree. Recursive drawing of a SierpiĆski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on ...
Loop perforation. Loop perforation is an approximate computing technique that allows to regularly skip some iterations of a loop. [1] [2] [3] It relies on one parameter: the perforation rate. The perforation rate can be interpreted as the number of iteration to skip each time or the number of iterations to perform before skipping one.