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  2. Pricing strategies - Wikipedia

    en.wikipedia.org/wiki/Pricing_strategies

    Freemium is a revenue model that works by offering a product or service free of charge (typically digital offerings such as software) while charging a premium for advanced features, functionality, or related products and services. The word "freemium" is a portmanteau combining the two aspects of the business model: "free" and "premium".

  3. Freemium - Wikipedia

    en.wikipedia.org/wiki/Freemium

    In the freemium business model, business tiers start with a "free" tier. Freemium, a portmanteau of the words "free" and "premium", is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (offline) goods that expand the functionality of the free version of the software.

  4. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    In 2011, revenue from free-to-play games overtook revenue from premium games in the top 100 games in Apple's App Store. [25] The percentage of people that spend money on in-game items in these games ranges from 0.5% to 6%, depending on a game's quality and mechanics .

  5. Fixed-price contract - Wikipedia

    en.wikipedia.org/wiki/Fixed-price_contract

    According to the PMBOK (7th edition) by the Project Management Institute (PMI), Fixed Price Economic Price Adjustment Contract (FPEPA) is a "fixed-price contract, but with a special provision allowing for predefined final adjustments to the contract price due to changed conditions, such as inflation changes, or cost increases (or decrease) for special commodities".

  6. Fixed vs. Variable Expenses: What to Know - AOL

    www.aol.com/news/fixed-vs-variable-expenses-know...

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  7. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    Mobile web analytics company Flurry reported on July 7, 2011, that based on its research, the revenue from free-to-play games had overtaken revenue from premium games that earn revenue through traditional means in Apple's App Store, for the top 100 grossing games when comparing the results for the months of January and June 2011. It used data ...

  8. Fixed Expenses vs. Variable Expenses: What’s the Difference?

    www.aol.com/fixed-expenses-vs-variable-expenses...

    Here are the answers to some of the most frequently asked questions about fixed and variable expenses. What are examples of a fixed expense? Here are some common examples of fixed expenses: Rent ...

  9. Revenue model - Wikipedia

    en.wikipedia.org/wiki/Revenue_model

    A revenue model is a framework for generating financial income. There can be a variety of ways for revenue generation such as the production model, manufacturing model, as well as the construction model. A revenue model identifies which revenue source to pursue, what value to offer, how to price the value, and who pays for the value. [1]