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  2. Go and mathematics - Wikipedia

    en.wikipedia.org/wiki/Go_and_mathematics

    A Go endgame begins when the board is divided into areas that are isolated from all other local areas by living stones, such that each local area has a polynomial size canonical game tree. In the language of combinatorial game theory , it happens when a Go game decomposes into a sum of subgames with polynomial size canonical game trees.

  3. Bronshtein and Semendyayev - Wikipedia

    en.wikipedia.org/wiki/Bronshtein_and_Semendyayev

    Bronshtein and Semendyayev is a comprehensive handbook of fundamental working knowledge of mathematics and table of formulas based on the Russian book Справочник по математике для инженеров и учащихся втузов (Spravochnik po matematike dlya inzhenerov i uchashchikhsya vtuzov, literally: "Handbook of mathematics for engineers and students of ...

  4. Abstract strategy game - Wikipedia

    en.wikipedia.org/wiki/Abstract_strategy_game

    The abstract strategy game of Go. An abstract strategy game is a type of strategy game that has minimal or no narrative theme, an outcome determined only by player choice (with minimal or no randomness), and in which each player has perfect information about the game.

  5. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.

  6. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.

  7. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    A Nash equilibrium is a strategy profile (a strategy profile specifies a strategy for every player, e.g. in the above prisoners' dilemma game (cooperate, defect) specifies that prisoner 1 plays cooperate and prisoner 2 plays defect) in which every strategy played by every agent (agent i) is a best response to every other strategy played by all the other opponents (agents j for every j≠i) .

  8. Mertens-stable equilibrium - Wikipedia

    en.wikipedia.org/wiki/Mertens-stable_equilibrium

    Admissibility and Perfection: Each equilibrium in a stable set is perfect, and therefore admissible. Backward Induction and Forward Induction: A stable set includes a proper equilibrium of the normal form of the game that induces a quasi-perfect and therefore a sequential equilibrium in every extensive-form game with perfect recall that has the same normal form.

  9. Pushout (category theory) - Wikipedia

    en.wikipedia.org/wiki/Pushout_(category_theory)

    In category theory, a branch of mathematics, a pushout (also called a fibered coproduct or fibered sum or cocartesian square or amalgamated sum) is the colimit of a diagram consisting of two morphisms f : Z → X and g : Z → Y with a common domain.