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Autodesk Toxik includes several features such as collaboration-based workflows, dynamic page zooming (that allows faster processing when working with larger video formats), a paint module, a motion path animation, and a "Master Keyer" module.
Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.
2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing
Maya was available in both "Complete" and "Unlimited" editions until August 2008, when it was turned into a single suite. [18] Users define a virtual workspace (scene) to implement and edit media of a particular project. Scenes can be saved in a variety of formats, the default being .mb (Maya Binary). Maya exposes a node graph architecture.
Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.
Node graph architecture is a software design structured around the notion of a node graph. Both the source code and the user interface are designed around the editing and composition (or linking) of atomic functional units.
iClone (Reallusion Inc.) is a stand-alone, real-time 3D animation software used in previsualization, video games, Machinima, and story-telling, that specializes in quick facial and body animation. iClone provides a global library of template-based content and a collection of animation tools including a motion capturing plug-in, and content ...
This category contains articles relevant to some aspect of the architectural achievements and constructions of the pre-Columbian Maya civilization of Mesoamerica The main article for this category is Maya architecture .