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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [23] GTA V modders had difficulties creating mods until completely new tools were made.

  3. MSBuild - Wikipedia

    en.wikipedia.org/wiki/MSBuild

    MSBuild was previously bundled with .NET Framework; starting with Visual Studio 2013, however, it is bundled with Visual Studio instead. [6] MSBuild is a functional replacement for the nmake utility, which remains in use in projects that originated in older Visual Studio releases.

  4. ProDG (software) - Wikipedia

    en.wikipedia.org/wiki/ProDG_(software)

    The build tools could be controlled either from the command line or integrated with Microsoft Visual Studio. The artist preview software tool, ProView, and Tuner, a profiler and performance optimizer, were also included in some versions of ProDG.

  5. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  6. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. It was released on October 30, 2008, and supported C# 3.0, LINQ and most versions of Visual Studio 2008. XNA Game Studio 4.0 was released on September 16, 2010. [19]

  7. id Tech 5 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_5

    The engine comes with a content-creation tools package called id Studio, which is supposed to be much more user-friendly and polished than in earlier versions. Previously, content creation required artists to run various command-line tools beyond the level editor's own tools, while id Tech 5 allows for all work to be done 'in-engine'.

  8. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The team disregarded San Andreas as a departure point for Grand Theft Auto V because they had moved on to a new generation of consoles and wanted to build the city from scratch. According to Garbut, game hardware had "evolved so much from San Andreas " that using it as a model would have been redundant. [ 18 ]

  9. Command-line interface - Wikipedia

    en.wikipedia.org/wiki/Command-line_interface

    An MS-DOS command line, illustrating parsing into command and arguments. A command-line argument or parameter is an item of information provided to a program when it is started. [20] A program can have many command-line arguments that identify sources or destinations of information, or that alter the operation of the program.