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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In some languages, a pointer can reference executable code, i.e., it can point to a function, method, or procedure. A function pointer will store the address of a function to be invoked. While this facility can be used to call functions dynamically, it is often a favorite technique of virus and other malicious software writers.

  3. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  4. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...

  5. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Ownership of dynamically allocated objects (memory allocated with new in C++) can also be controlled with RAII, such that the object is released when the RAII (stack-based) object is destroyed. For this purpose, the C++11 standard library defines the smart pointer classes std::unique_ptr for single-owned objects and std::shared_ptr for objects ...

  6. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a heap, thus reflective of their names. Stack also refers to a programming construct, thus to differentiate it, this stack is referred to as the program's function call stack. Technically ...

  7. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.

  8. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    The functions pthread_key_create and pthread_key_delete are used respectively to create and delete a key for thread-specific data. The type of the key is explicitly left opaque and is referred to as pthread_key_t. This key can be seen by all threads. In each thread, the key can be associated with thread-specific data via pthread_setspecific.

  9. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In all of the overloads, the first parameter to the operator new function is of type std:: size_t, which when the function is called will be passed as an argument specifying the amount of memory, in bytes, to allocate. All of the functions must return type void *, which is a pointer to the storage that the function allocates. [2]