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  2. List of patience games - Wikipedia

    en.wikipedia.org/wiki/List_of_patience_games

    A patience game under way (Herz zu Herz) This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry ...

  3. Category:Illusion (company) games - Wikipedia

    en.wikipedia.org/wiki/Category:Illusion_(company...

    This category lists video games developed by Illusion. Pages in category "Illusion (company) games" The following 4 pages are in this category, out of 4 total.

  4. Category:Illusion (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Illusion_(video...

    Printable version; In other projects Wikidata item; Appearance. ... Pages in category "Illusion (video game series)" The following 6 pages are in this category, out ...

  5. Category:Digital Illusions CE games - Wikipedia

    en.wikipedia.org/wiki/Category:Digital_Illusions...

    Printable version; In other projects Wikidata item; Appearance. ... Pages in category "Digital Illusions CE games" The following 20 pages are in this category, out of ...

  6. Category:Magic (illusion) - Wikipedia

    en.wikipedia.org/wiki/Category:Magic_(illusion)

    العربية; বাংলা; Беларуская (тарашкевіца) Български; Català; Čeština; Cymraeg; Dansk; Deutsch; Español; Esperanto

  7. Illusion (video game series) - Wikipedia

    en.wikipedia.org/wiki/Illusion_(video_game_series)

    Illusion, known in Japan as I Love Mickey Mouse, [a] is a series of platforming video games developed and published by Sega for its consoles Master System, Sega Genesis and Game Gear. The series follows the adventures of Disney's cartoon character Mickey Mouse (sometimes with Donald Duck ) between various fantasy worlds.

  8. List of abstract strategy games - Wikipedia

    en.wikipedia.org/.../List_of_abstract_strategy_games

    An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.

  9. Anomia (game) - Wikipedia

    en.wikipedia.org/wiki/Anomia_(game)

    Anomia is a card-based party game designed by Andrew Innes and first published by Anomia Press in 2009. It is a fast-paced game where players flip cards until the symbols on two players’ cards match. Matching players then race to give an example of the category on their opponent’s card. [1]