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  2. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation:

  3. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    1 byte 8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The maximum size of size_t is provided via SIZE_MAX, a macro constant which is defined in the <stdint.h> header (cstdint header in C++). size_t is guaranteed to be at least 16 bits wide. Additionally, POSIX includes ssize_t, which is a signed integer type of the same width as size_t.

  5. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    Floating-point formats. In C and related programming languages, long double refers to a floating-point data type that is often more precise than double precision though the language standard only requires it to be at least as precise as double. As with C's other floating-point types, it may not necessarily map to an IEEE format.

  6. Byte - Wikipedia

    en.wikipedia.org/wiki/Byte

    The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer [1][2] and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the ...

  7. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    sizeof. sizeof is a unary operator in the programming languages C and C++. It generates the storage size of an expression or a data type, measured in the number of char -sized units. Consequently, the construct sizeof (char) is guaranteed to be 1.

  8. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    Stride of an array. In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger ...

  9. Octet (computing) - Wikipedia

    en.wikipedia.org/wiki/Octet_(computing)

    The octet is a unit of digital information in computing and telecommunications that consists of eight bits. The term is often used when the term byte might be ambiguous, as the byte has historically been used for storage units of a variety of sizes. The term octad (e) for eight bits is no longer common. [1][2]