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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The increased resolution over D1 comes as a result of a longer horizontal scan. The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give ...

  3. Dots per inch - Wikipedia

    en.wikipedia.org/wiki/Dots_per_inch

    Individual coloured droplets of ink are visible; this sample is about 150 DPI. Dots per inch (DPI, or dpi [1]) is a measure of spatial printing, video or image scanner dot density, in particular the number of individual dots that can be placed in a line within the span of 1 inch (2.54 cm).

  4. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The next lower standard resolution (for widescreen) before it is WSXGA+, which is 1680 × 1050 pixels (1,764,000 pixels, or 30.61% fewer than WUXGA); the next higher resolution widescreen is an unnamed 2304 × 1440 resolution (supported by the above GDM-FW900 and A7217A) and then the more common WQXGA, which has 2560 × 1600 pixels (4,096,000 ...

  5. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    The eye's perception of display resolution can be affected by a number of factors – see image resolution and optical resolution. One factor is the display screen's rectangular shape, which is expressed as the ratio of the physical picture width to the physical picture height. This is known as the aspect ratio. A screen's physical aspect ratio ...

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    The nearly-square (but landscape) aspect ratio and coarse pixel resolution gave these games a characteristic visual style. Colour depth ranged from 4 colours (2 bpp) with the original Game Boy, through 16–32 colours (4–5 bpp) with the Game Gear, to a maximum of 56 colours (equivalent of 6 bpp) from a wider palette with the Game Boy Color.

  7. Comparison of high-definition smartphone displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_high...

    The following is a comparison of high-definition smartphone displays, containing information about their specific screen technology, resolution, size and pixel density.It is divided into three categories, containing smartphones with 720p, 1080p and 1440p displays.

  8. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    The term resolution is often considered equivalent to pixel count in digital imaging, though international standards in the digital camera field specify it should instead be called "Number of Total Pixels" in relation to image sensors, and as "Number of Recorded Pixels" for what is fully captured.

  9. Device-independent pixel - Wikipedia

    en.wikipedia.org/wiki/Device-independent_pixel

    For example, on the Android operating system a device-independent pixel is equivalent to one physical pixel on a 160 dpi screen, [1] while the Windows Presentation Foundation specifies one device-independent pixel as equivalent to 1/96th of an inch. [2]