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  2. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  3. The Geometer's Sketchpad - Wikipedia

    en.wikipedia.org/wiki/The_Geometer's_Sketchpad

    The Geometer's Sketchpad is a commercial interactive geometry software program for exploring Euclidean geometry, algebra, calculus, and other areas of mathematics.It was created as part of the NSF-funded Visual Geometry Project led by Eugene Klotz and Doris Schattschneider from 1986 to 1991 at Swarthmore College. [1]

  4. GeoGebra - Wikipedia

    en.wikipedia.org/wiki/GeoGebra

    Teachers and students can use GeoGebra as an aid in formulating and proving geometric conjectures. GeoGebra's main features are: Interactive geometry environment (2D and 3D) Built-in spreadsheet; Built-in computer algebra system (CAS) Built-in statistics and calculus tools; Scripting hooks

  5. Alpha shape - Wikipedia

    en.wikipedia.org/wiki/Alpha_shape

    Convex hull, alpha shape and minimal spanning tree of a bivariate data set. In computational geometry, an alpha shape, or α-shape, is a family of piecewise linear simple curves in the Euclidean plane associated with the shape of a finite set of points.

  6. Euclidean tilings by convex regular polygons - Wikipedia

    en.wikipedia.org/wiki/Euclidean_tilings_by...

    Antwerp v3.0, [4] a free online application, allows for the infinite generation of regular polygon tilings through a set of shape placement stages and iterative rotation and reflection operations, obtained directly from the GomJau-Hogg’s notation.

  7. List of centroids - Wikipedia

    en.wikipedia.org/wiki/List_of_centroids

    The following is a list of centroids of various two-dimensional and three-dimensional objects. The centroid of an object in -dimensional space is the intersection of all hyperplanes that divide into two parts of equal moment about the hyperplane.

  8. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Find the two points with the lowest and highest x-coordinates, and the two points with the lowest and highest y-coordinates. (Each of these operations takes O ( n ).) These four points form a convex quadrilateral , and all points that lie in this quadrilateral (except for the four initially chosen vertices) are not part of the convex hull.

  9. Superellipse - Wikipedia

    en.wikipedia.org/wiki/Superellipse

    Examples of superellipses for =, =. A superellipse, also known as a Lamé curve after Gabriel Lamé, is a closed curve resembling the ellipse, retaining the geometric features of semi-major axis and semi-minor axis, and symmetry about them, but defined by an equation that allows for various shapes between a rectangle and an ellipse.

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