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Several puzzles can be considered variants of the original Sokoban game in the sense that they all make use of a controllable character pushing boxes around in a maze. Alternative tilings: In the standard game, the mazes are laid out on a square grid. Several variants apply the rules of Sokoban to mazes laid out on other tilings.
In 1988, Sokoban was published in US by Spectrum HoloByte for the Commodore 64, MS-DOS, and Apple II as Soko-Ban. A version for the BBC Micro called Robol was published by a third party in 1993. [1] Sokoban was a hit in Japan, and had sold over 400,000 units in that country by the time Spectrum HoloByte imported it to the United States. [2]
Boxyboy, Sōkoban World in Japan, is a puzzle video game released for the Turbografx-16 home video game console, published by NEC in 1990. This game is an adaptation of Sokoban, released on several home computers in the United States and Japan in the 1980s, including the NEC PC-8801 and IBM-PC and compatibles. [1]
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The Game Master 2; Salamander (also released by MagaCom as SN-906) 1988. Parodius; King's Valley II; Gofer no Yabō Episode II (released as Nemesis 3: The Eve of Destruction in Europe) Konami Game Collection 1 (Knightmare, Antarctic Adventure, Yie-Ar Kung Fu, Yie-Ar Kung Fu 2, King's Valley)
Thinking Rabbit (有限会社シンキングラビット, Yūgen gaisha Shinkingurabitto) was a software house based in Takarazuka, Japan, best known for being the original publishers of Sokoban. Falcon, a company which former president Hiroyuki Imabayashi is currently involved in, owns the trademark and copyright to Thinking Rabbit's work.
Bonfire Peaks is a block-pushing puzzle game in the style of Sokoban. [ 1 ] [ 2 ] The player controls a character that can move forwards, backwards, turn, and carry boxes, but cannot sidestep. [ 3 ] In each level, the player is presented with an 3D grid containing terrain, movable boxes, and a bonfire.
Sokobond is a Sokoban-style puzzle video game themed around creating chemical compounds from atoms. [1] In each level, the player is presented with a 2D grid containing walls and atoms. The player controls one of the atoms, and moves it around the level.
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