Search results
Results from the WOW.Com Content Network
Several puzzles can be considered variants of the original Sokoban game in the sense that they all make use of a controllable character pushing boxes around in a maze. Alternative tilings: In the standard game, the mazes are laid out on a square grid. Several variants apply the rules of Sokoban to mazes laid out on other tilings.
Thinking Rabbit (有限会社シンキングラビット, Yūgen gaisha Shinkingurabitto) was a software house based in Takarazuka, Japan, best known for being the original publishers of Sokoban. Falcon, a company which former president Hiroyuki Imabayashi is currently involved in, owns the trademark and copyright to Thinking Rabbit's work.
In 1988, Sokoban was published in US by Spectrum HoloByte for the Commodore 64, MS-DOS, and Apple II as Soko-Ban. A version for the BBC Micro called Robol was published by a third party in 1993. [1] Sokoban was a hit in Japan, and had sold over 400,000 units in that country by the time Spectrum HoloByte imported it to the United States. [2]
Boxxle (倉庫番) is a puzzle video game released by Fujisankei Communications International for the Game Boy in 1989.. Its Japanese title is Soukoban.The gameplay is the same as in other games in the Sokoban series, with the plot being that the player must maneuver boxes in a warehouse in order to make enough money to woo his desired girlfriend.
The Game Master 2; Salamander (also released by MagaCom as SN-906) 1988. Parodius; King's Valley II; Gofer no Yabō Episode II (released as Nemesis 3: The Eve of Destruction in Europe) Konami Game Collection 1 (Knightmare, Antarctic Adventure, Yie-Ar Kung Fu, Yie-Ar Kung Fu 2, King's Valley)
Boxyboy, Sōkoban World in Japan, is a puzzle video game released for the Turbografx-16 home video game console, published by NEC in 1990. This game is an adaptation of Sokoban, released on several home computers in the United States and Japan in the 1980s, including the NEC PC-8801 and IBM-PC and compatibles. [1]
The Epoch Game Pocket Computer (Japanese: ゲームポケコン, Hepburn: Gēmupokekon) is a second-generation handheld game console released by Epoch Co. in Japan in 1984 for 12,800 Japanese yen. [1] It is also known as Pokekon [2] and was the first handheld console to feature interchangeable cartridges, preceding the Game Boy by 5 years. [3]
Written and directed by Roberta Williams, the graphical adventure game shipped with 6 double-sided floppy disks and cost US$99. Synapse releases Necromancer and Shamus for the Atari 8-bit computers. Hiroyuki Imabayashi's Sokoban is released for the PC-88 and becomes an oft-cloned puzzle game concept.