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  2. Trinigy - Wikipedia

    en.wikipedia.org/wiki/Trinigy

    Trinigy was a German software development company.. In the second half of 2007, Trinigy expanded to the US and founded a fully owned subsidiary in Austin, TX. The US office is headed by Daniel J. Conradie, one of the original founders of Trinigy. [2]

  3. Trinity (video game) - Wikipedia

    en.wikipedia.org/wiki/Trinity_(video_game)

    Trinity is an interactive fiction video game written by Brian Moriarty and published in 1986 by Infocom.It is widely regarded as one of the company's best works. [1]The plot blends historical and fantastic elements as part of a prose poem regarding the destructive power of the atomic bomb and the futile nature of war in the atomic age.

  4. Vision (game engine) - Wikipedia

    en.wikipedia.org/wiki/Vision_(game_engine)

    Havok Vision Game Engine is a discontinued, cross-platform, 3D game engine originally authored by Trinigy and later acquired by Havok. It was first released in 2003 ...

  5. Sins of a Solar Empire - Wikipedia

    en.wikipedia.org/wiki/Sins_of_a_Solar_Empire

    A package combining the original game with the first two expansions was released at that time, with the title Sins of a Solar Empire: Trinity. [7] A third expansion, the stand-alone Rebellion, was released in June 2012. [8] A sequel to the game, Sins of a Solar Empire II, was released on Steam on August 15, 2024. [9]

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  7. Trinity Universe - Wikipedia

    en.wikipedia.org/wiki/Trinity_Universe

    Trinity Universe (トリニティ・ユニバース, Toriniti Yunibāsu) is a 2009 console role-playing game, co-developed by Nippon Ichi Software, Idea Factory and Gust Corporation exclusively for the PlayStation 3.

  8. Divinity Engine - Wikipedia

    en.wikipedia.org/wiki/Divinity_Engine

    Divinity Engine 2, along with all the in-house tools Larian developed such as for making levels, was included in the game files as "DivinityEngine2.exe". [5] [6] It had a focus of improving existing tools from Divinity Engine 1 as well as creating new tools and improving documentation. [5] The engine has also been referred to as "Divinity ...

  9. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    Over the next few years, several games were published under this rule set. The World of Darkness games exclusively used this ruleset, as did Street Fighter: The Storytelling Game (1995), [2] Trinity (1997), [3] and Exalted (2001). [4] The Storyteller System was discontinued in 2003 after completing the metaplot building up since Vampire: The ...

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