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Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [4] [5]
Other projects like AgeGuess [8] focus on the senior demographics and enable the elderly to upload photos of themselves so the public can guess different ages. Lists of citizen science projects may change. For example, the Old Weather project website indicates that as of January 10, 2015, 51% of the logs were completed. [9]
[5] [24] It is a subfield of both computer science and education research, and is concerned with understanding how computer science is taught, learned, and assessed in a variety of settings, such as K-12 schools, colleges and universities, and online learning environments. [citation needed]
A science project is an educational activity for students involving experiments or construction of models in one of the science disciplines. Students may present their science project at a science fair, so they may also call it a science fair project. Science projects may be classified into four main types.
In 2015, College Board partnered with Project Lead The Way in an effort to encourage STEM majors. [6] Students who have successfully passed at least three exams (one AP exam, one PLTW exam, and another AP or PLTW exam) are eligible to receive the AP + PLTW Student Recognition for one or more of the following: engineering, biomedical sciences, and computer science.
This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).
1.4 Computer science. 1.5 Cryptography. 1.6 Dictionaries and reference. 1.7 Geography and Astronomy. 1.8 Health. ... Sakai Project - free software; WebAssign; Mathematics
Kahoot, the popular Oslo-based edtech company that has built a big business out of gamifiying education and creating a platform for users to build their own learning games, is making an ...