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The Ryzen family is an x86-64 microprocessor family from AMD, based on the Zen microarchitecture. The Ryzen lineup includes Ryzen 3, Ryzen 5, Ryzen 7, Ryzen 9, and Ryzen Threadripper with up to 96 cores. All consumer desktop Ryzens (except PRO models) and all mobile processors with the HX suffix have an unlocked multiplier.
Driver updates and support stopped at AMD Catalyst 14.4 for video cards with support up to DirectX 11 on Hardware, and 10.2 for DirectX 9.0c cards. [citation needed] Windows Vista: 7.2: 13.12: Driver updates and support stopped at AMD Catalyst 13.12 for video cards with support up to DirectX 11. [citation needed] Windows 7: 9.3: 18.9.3 22.6.1 [42]
Two AMD Ryzen 9000 series microprocessors with Zen 5 architecture. Zen 5 ("Nirvana") [1] is the name for a CPU microarchitecture by AMD, shown on their roadmap in May 2022, [2] launched for mobile in July 2024 and for desktop in August 2024. [3] It is the successor to Zen 4 and is currently fabricated on TSMC's N4X process. [4]
Ryzen 3 PRO 2100GE [2] found in some OEM markets in limited quantities. Ryzen (/ ˈ r aɪ z ən / RY-zən) [3] is a brand [4] of multi-core x86-64 microprocessors, designed and marketed by AMD for desktop, mobile, server, and embedded platforms, based on the Zen microarchitecture.
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
Since 343 Industries developed Halo 4 concurrently with the anniversary edition, it decided to use Halo: Combat Evolved Anniversary to link the original trilogy with the upcoming Reclaimer trilogy by means of in-game collectibles similar to Halo 3 ' s terminals, Halo 3: ODST ' s audio logs, and Halo: Reach ' s data pads.
Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...
Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across a ...