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Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...
Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware .
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
Susan Kare's career has always focused on fine art. [10] For several summers during high school she interned at the Franklin Institute for designer Harry Loucks, who introduced her to typography and graphic design while she did phototypesetting with "strips of type for labels in a dark room on a PhotoTypositor".
Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling , which have the goal of preserving the ...
The game's art received praise. [25] Kyle LeClair wrote that the art was "impressive" especially the "variety of detail". [25] Noelle Warner, in an article published by Destructoid, wrote that the game's "visuals [were] often gorgeous" and noted that they could look "ugly and grotesque" in a way that helped convey the game's message. [26]
In some cases, the resolution of an image or a portion of an image is lowered to introduce pixelation deliberately. This effect is commonly used on television news shows to obscure a person's face in order to protect their privacy or to censor nudity or vulgar gestures, and is also used for artistic effect.