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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. It was released on 13 August 2013 for iOS and Android , with versions for Windows and macOS following on 22 December 2014.

  3. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    SpriteBuilder: Previously known as CocosBuilder, [6] SpriteBuilder is an IDE for Cocos2D-SpriteBuilder apps. SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects.

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    The Geometry Nodes utility also has the capability of creating primitive meshes. [36] In Blender 3.0, support for creating and modifying curves objects was added to Geometry Nodes; [37] in the same release, the Geometry Nodes workflow was completely redesigned with fields, in order to make the system more intuitive and work like shader nodes ...

  5. Street Fighter II: Champion Edition - Wikipedia

    en.wikipedia.org/wiki/Street_Fighter_II:...

    Street Fighter II Dash went on to become the second highest-grossing arcade game of 1992, just below The World Warrior. [42] Dash was also the fourth highest-grossing arcade game of 1993 in Japan. [43] In the United States, Champion Edition drew a high amount of orders upon its debut in March 1992. [1]

  6. Chrysler 1.8, 2.0 & 2.4 engine - Wikipedia

    en.wikipedia.org/wiki/Chrysler_1.8,_2.0_&_2.4_engine

    These engines were loosely based on their predecessors, the Chrysler 2.2 & 2.5 engine, sharing the same 87.5 mm (3.44 in) bore. The engine was developed by Chrysler with input from the Chrysler-Lamborghini team that developed the Chrysler/Lamborghini Formula 1 V12 engine in the early 1990s. [1]

  7. CFM International CFM56 - Wikipedia

    en.wikipedia.org/wiki/CFM_International_CFM56

    Research into the next generation of commercial jet engines, high-bypass ratio turbofans in the "10-ton" (20,000 lbf; 89 kN) thrust class, began in the late 1960s. Snecma (now Safran), who had mostly built military engines previously, was the first company to seek entrance into the market by searching for a partner with commercial experience to design and build an engine in this class.

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