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  2. Cache placement policies - Wikipedia

    en.wikipedia.org/wiki/Cache_placement_policies

    A hash-rehash cache and a column-associative cache are examples of a pseudo-associative cache. In the common case of finding a hit in the first way tested, a pseudo-associative cache is as fast as a direct-mapped cache, but it has a much lower conflict miss rate than a direct-mapped cache, closer to the miss rate of a fully associative cache. [9]

  3. Index mapping - Wikipedia

    en.wikipedia.org/wiki/Index_mapping

    Index mapping (or direct addressing, or a trivial hash function) in computer science describes using an array, in which each position corresponds to a key in the universe of possible values. [1] The technique is most effective when the universe of keys is reasonably small, such that allocating an array with one position for every possible key ...

  4. Natural mapping (interface design) - Wikipedia

    en.wikipedia.org/wiki/Natural_mapping_(interface...

    A better example would be the simple one of a privacy bolt on a toilet stall. A simple slide bolt with a knob has a very direct mapping, whereas, one with a rotating lever requires the understanding of the transformation of the rotation translated into the movement of the bolt horizontally.

  5. Cache replacement policies - Wikipedia

    en.wikipedia.org/wiki/Cache_replacement_policies

    The latency of a cache describes how long after requesting a desired item the cache can return that item when there is a hit. Faster replacement strategies typically track of less usage information—or, with a direct-mapped cache, no information—to reduce the time required to update the information.

  6. Victim cache - Wikipedia

    en.wikipedia.org/wiki/Victim_cache

    A victim cache is a hardware cache designed to reduce conflict misses and enhance hit latency for direct-mapped caches. It is utilized in the refill path of a Level 1 cache, where any cache-line evicted from the cache is cached in the victim cache. As a result, the victim cache is populated only when data is evicted from the Level 1 cache.

  7. Memory-mapped I/O and port-mapped I/O - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_I/O_and_port...

    An example of the latter is found in the Commodore 64, which uses a form of memory mapping to cause RAM or I/O hardware to appear in the 0xD000–0xDFFF range. Port-mapped I/O often uses a special class of CPU instructions designed specifically for performing I/O, such as the in and out instructions found on microprocessors based on the x86 ...

  8. Direct memory access - Wikipedia

    en.wikipedia.org/wiki/Direct_memory_access

    Direct memory access (DMA) is a feature of computer systems that allows certain hardware subsystems to access main system memory independently of the central processing unit (CPU). [ 1 ] Without DMA, when the CPU is using programmed input/output , it is typically fully occupied for the entire duration of the read or write operation, and is thus ...

  9. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .