Search results
Results from the WOW.Com Content Network
Descent was re-released on modern digital distribution services. It was one of the launch titles for the open beta version of Good Old Games on September 8, 2008, [65] followed by a Steam release on February 13, 2014. [66] However, the game was withdrawn from Good Old Games in December 2015 along with Descent II and Descent 3, and later from ...
The ROMs of the game and its sequel were formerly offered by the owner Randel Reiss for free download. In 2021, however, the rights to both games were purchased by Piko Interactive, leding the download links for the ROMs to disappear from Technopop's website [121], but they are still available for free download on Zophar's Domain.
Download QR code; Print/export Download as PDF; ... This is a category for games in the Descent series. Pages in category "Descent (series)" The following 4 pages are ...
Descent 3 (stylized as Descent³) is a first-person shooter video game developed by Outrage Entertainment and published by Interplay Entertainment. It was originally released for Microsoft Windows in North America on June 17, 1999. Descent 3 is the third game in the Descent video game series and a sequel to Descent II.
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...
Outrage Games (formerly Outrage Entertainment) was an American video game developer based in Ann Arbor, Michigan. Founded in December 1997 by Matt Toschlog as part of the split-up of Parallax Software, the company developed Descent 3 (released in 1999) and Alter Echo (2003). The company was acquired by THQ in April 2002 and shut down in 2003.
After Volition had started to develop Red Faction out of what had been Descent 4, many people on the team felt like the game was a "ground-pounder", a game they would work hard on just to get an unpleasant result. [3] The game shifted from a space combat game to a first-person shooter with a heavy focus on environmental destruction. [3]
Volition was an American video game developer located in Champaign, Illinois.It was founded in 1993 by programmers Mike Kulas and Matt Toschlog as Parallax Software. The company grew to eight employees while developing its first game, the first-person spaceship shooter Descent (1995), which was released to widespread acclaim.