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Language families of the world Isoglosses of Faroese on the Faroe Islands, part of the Kingdom of Denmark. A linguistic map is a thematic map showing the geographic distribution of the speakers of a language, or isoglosses of a dialect continuum of the same language, or language family. A collection of such maps is a linguistic atlas.
The highly diverse Nilo-Saharan languages, first proposed as a family by Joseph Greenberg in 1963 might have originated in the Upper Paleolithic. [1] Given the presence of a tripartite number system in modern Nilo-Saharan languages, linguist N.A. Blench inferred a noun classifier in the proto-language, distributed based on water courses in the Sahara during the "wet period" of the Neolithic ...
The first edition of History of the World by Ragnar Brothers was released in 1991 and featured a hand-made cloth map instead of a board. It sold out in a few weeks, according to game designer Steve Kendall. [1] Following this, alternative language editions were released by various publishers.
Atlas Linguisticus is an atlas of the world's languages published in 1934 in Innsbruck by priest and researcher Albert Drexel [1] (1889–1977) [2] and cartographer Rosa Wimpissinger. [3] The atlas consists of eight full-page (65 cm by 95 cm [ 4 ] ) maps and over 50 other maps, [ 5 ] so in total of 29 map pages that are folded into 48 66 cm by ...
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A proto-language is the reconstructed or historically-attested parent language of a group of languages that are genetically related. Depending on the age of the language family under consideration, its homeland may be known with near-certainty (in the case of historical or near-historical migrations) or it may be very uncertain (in the case of ...
The work was used during a World Game in Philadelphia, in the summer of 1980. [citation needed] By 1993, the World Game Institute developed and sold an educational software package called Global Recall, which contained global data, maps, an encyclopedia of world problems, and tools for developing solutions to world problems.
Origins of War War II is a game for 2–5 players, in which each player takes on the role of one of five world powers in the mid-1930s (USA, France, UK, Russia, Germany). ). Each attempts to promote the diplomatic objectives of their country while preventing the other players from achieving the