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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    In packet-switched computer networks and other statistical multiplexing, the notion of a scheduling algorithm is used as an alternative to first-come first-served queuing of data packets. The simplest best-effort scheduling algorithms are round-robin, fair queuing (a max-min fair scheduling algorithm), proportional-fair scheduling and maximum ...

  3. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    Round-robin scheduling can be applied to other scheduling problems, such as data packet scheduling in computer networks. It is an operating system concept. The name of the algorithm comes from the round-robin principle known from other fields, where each person takes an equal share of something in turn.

  4. Fair-share scheduling - Wikipedia

    en.wikipedia.org/wiki/Fair-share_scheduling

    Fair-share scheduling is a scheduling algorithm for computer operating systems in which the CPU usage is equally distributed among system users or groups, as opposed to equal distribution of resources among processes. [1]

  5. Completely Fair Scheduler - Wikipedia

    en.wikipedia.org/wiki/Completely_Fair_Scheduler

    The algorithm puts parent processes in the same task group as child processes. [7] (Task groups are tied to sessions created via the setsid() system call. [8]) This solved the problem of slow interactive response times on multi-core and multi-CPU systems when they were performing other tasks that use many CPU-intensive threads in those tasks.

  6. Category:Processor scheduling algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Processor...

    This is a sub-category of Category:Scheduling algorithms, focusing on heuristic algorithms for scheduling tasks (jobs) to processors (machines). For optimization problems related to scheduling, see Category:Optimal scheduling.

  7. Category:Scheduling algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Scheduling_algorithms

    Algorithms for scheduling tasks and processes by process schedulers and network packets by network schedulers in computing and communications systems. Subcategories This category has the following 4 subcategories, out of 4 total.

  8. Processor affinity - Wikipedia

    en.wikipedia.org/wiki/Processor_affinity

    Processor affinity can effectively reduce cache problems, but it does not reduce the persistent load-balancing problem. [2] Also note that processor affinity becomes more complicated in systems with non-uniform architectures. For example, a system with two dual-core hyper-threaded CPUs presents a challenge to a scheduling algorithm.

  9. Multilevel feedback queue - Wikipedia

    en.wikipedia.org/wiki/Multilevel_feedback_queue

    In computer science, a multilevel feedback queue is a scheduling algorithm. Scheduling algorithms are designed to have some process running at all times to keep the central processing unit (CPU) busy. [1] The multilevel feedback queue extends standard algorithms with the following design requirements: