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Peripeteia / ˌ p ɛr ə p ɪ ˈ t eɪ. ə / (alternative Latin form: Peripetīa, ultimately from Greek: περιπέτεια) is a reversal of circumstances, or turning point. The term is primarily used with reference to works of literature; its anglicized form is peripety.
The climax (from Ancient Greek κλῖμαξ (klîmax) 'staircase, ladder') or turning point of a narrative work is its point of highest tension and drama, or it is the time when the action starts during which the solution is given. [1] [2] The climax of a story is a literary element. [3]
A turning point, or climax, is the point of highest tension in a narrative work. Turning Point or Turning Points may refer to: Film.
American electronic musician Oneohtrix Point Never was inspired by The Fourth Turning for the concept of his 2018 album Age Of and its accompanying performance installation MYRIAD. [ 105 ] Will Arbery 's play Heroes of the Fourth Turning , first produced at New York's Playwrights Horizons in 2019, is inspired by the theories of Strauss and Howe ...
The first act is usually used for exposition, to establish the main characters, their relationships, and the world they live in.Later in the first act, a dynamic, on-screen incident occurs, known as the inciting incident, or catalyst, that confronts the main character (the protagonist), and whose attempts to deal with this incident lead to a second and more dramatic situation, known as the ...
[2] [3] In the narrative sense, the term highlights important points which have consequences within the story, according to American science fiction writer Ansen Dibell. [1] The term plot can also serve as a verb, referring to either the writer's crafting of a plot (devising and ordering story events), or else to a character's planning of ...
The first English use of the expression "meaning of life" appears in Thomas Carlyle's Sartor Resartus (1833–1834), book II chapter IX, "The Everlasting Yea". [1]Our Life is compassed round with Necessity; yet is the meaning of Life itself no other than Freedom, than Voluntary Force: thus have we a warfare; in the beginning, especially, a hard-fought battle.
During the second act, also referred to as "rising action", the character arc develops as the protagonist attempts to resolve the problem initiated by the first turning point, only to discover ever-worsening situations, which often lead to the learning of new skills, the discovery of capabilities, and (sometimes late in the second act if at all) the raising of self-awareness.