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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.

  5. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

  6. Automatic item generation - Wikipedia

    en.wikipedia.org/wiki/Automatic_Item_Generation

    The first known item matrix generator was designed by Embretson, [43] [14] and her automatically generated items demonstrated good psychometric properties, as it is shown by Embretson and Reise. [44] She also proposed a model for adequate online item generation.

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.

  9. Credit Card 'Swipe' Fees Could Cost Shoppers Over $20 ... - AOL

    www.aol.com/credit-card-swipe-fees-could...

    Swipe fees are higher in the U.S. than other countries, so you could pay more for an item than shoppers in Great Britain, France, or China. ivanastar/istockphoto. You Could Get a Barbie Instead.