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In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;
Specials is a short Unicode block of characters allocated at the very end of the Basic Multilingual Plane, at U+FFF0–FFFF, containing these code points: . U+FFF9 INTERLINEAR ANNOTATION ANCHOR, marks start of annotated text
An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).
The Unicode Consortium and the ISO/IEC JTC 1/SC 2/WG 2 jointly collaborate on the list of the characters in the Universal Coded Character Set.The Universal Coded Character Set, most commonly called the Universal Character Set (abbr. UCS, official designation: ISO/IEC 10646), is an international standard to map characters, discrete symbols used in natural language, mathematics, music, and other ...
This list gives those most commonly encountered with Latin script. For a far more comprehensive list of symbols and signs, see List of Unicode characters . For other languages and symbol sets (especially in mathematics and science), see below .
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In Unicode Lookup, one enters a search key (e.g. "fractions"), and a list of corresponding characters with their code points is returned. In Shapecatcher, based on Shape context, one draws the character in a box and a list of characters approximating the drawing, with their code points, is returned.