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The Getaway is an action-adventure video game developed by Team Soho and published by Sony Computer Entertainment for the PlayStation 2.It was released on 11 December 2002. It is inspired by British gangster films such as Get Carter and Snatch.
The game is a fictionalized simulation of gang wars, with the gameplay focused on street fights involving multiple gang members at once. The player has several weapons they can use, including baseball bats, lead pipes, hammers, and guns. The game includes over 25 story-mode missions, as well as some free-play missions.
During the game, a bomb goes off; killing the Triads. Triad leader San Chu Yang declares war on the other gangs. Indian-British gangster Asif Rashid, who leads the Talwar Brothers, learns that his brother has been set up and arrested by armed police. Determined to bail his brother out, Rashid assembles his gang to take over London.
Pirates of the Caribbean: At World's End (video game) Pirates of the Caribbean: The Curse of the Black Pearl (video game) Pirates of the Caribbean: The Legend of Jack Sparrow; Pirates: Duels on the High Seas; Pirates: The Key of Dreams; Project Reality
Filling out the rest of this month's top MySpace games are a slew of pet care games such as SuperPoke Pets by Slide in ninth place with RockYou Pets tailing behind them in the 10 spot.
Gangland (video game) Gangs of London (video game) Gangstar Rio: City of Saints (2011) Gangstar; Gangstar Vegas; Gangstar: Crime City; Gangstar: Miami Vindication; Gangsters 2; Gangsters: Organized Crime; The Getaway (video game) The Getaway: Black Monday; GioGio's Bizarre Adventure; The Godfather (1991 video game) The Godfather (2006 video game)
25 to Life is a third-person shooter video game developed by Avalanche Software and Ritual Entertainment and published by Eidos Interactive for Microsoft Windows, PlayStation 2, and Xbox and released in 2006. Set in a modern environment, the game allows the player to play as both a cop and a gangster, at different times, in a "cops and robbers ...
Initially conceived as a PS2 exclusive, Cavia quickly considered expanding development to other platforms and ended up choosing the Xbox due its strong sales in that same region. [5] Minami claimed that while producing Beat Down the team took into consideration games within the crime genre that were popular in the US. When asked if any films ...
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