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  2. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

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  4. Category:Kemonomimi - Wikipedia

    en.wikipedia.org/wiki/Category:Kemonomimi

    Kemonomimi (獣の耳, けものみみ or ケモノミミ, lit. beast ears) describes humanoid characters that possess animal-like features. Subcategories This category has only the following subcategory.

  5. List of hybrid creatures in folklore - Wikipedia

    en.wikipedia.org/wiki/List_of_hybrid_creatures...

    Nāga – A term referring to human/snake mixes of all kinds. Onocentaur – A creature that has the upper body of a human with the lower body of a donkey and is often portrayed with only two legs. Ophiotaurus – A creature that has the upper body of a bull and the lower body of a snake. Peryton – A deer with the wings of a bird.

  6. Moe anthropomorphism - Wikipedia

    en.wikipedia.org/wiki/Moe_anthropomorphism

    Wikipe-tan, a combination of the Japanese word for Wikipedia and the friendly suffix for children, -tan, [1] is a moe anthropomorph of Wikipedia.. Moe anthropomorphism (Japanese: 萌え擬人化, Hepburn: moe gijinka) is a form of anthropomorphism in anime, manga, and games where moe qualities are given to non-human beings (such as animals, plants, supernatural entities and fantastical ...

  7. Neurowear - Wikipedia

    en.wikipedia.org/wiki/Neurowear

    Neurowear is a gadget project organization in Japan founded on the concept of the "Augmented Human Body". [1] The group's first project, known as Necomimi (from nekomimi (猫耳, "cat ear(s)")) is a headband with a brain wave sensor and motorized cat shaped ears programmed to turn up or down based on the wearer's electroencephalogram (electrical potentials recorded at the scalp) influenced by ...

  8. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    Evolution of the mesh for the human model: A first universal mesh prototype (head only), done in 1999 using makeHead script, was adapted for the early MakeHuman in 2000. The first professional mesh (HM01) for a human model was realized by Enrico Valenza in 2002. A second remarkable mesh (K-Mesh or HM02) was modelled by Kaushik Pal in 2003.

  9. Mythic humanoids - Wikipedia

    en.wikipedia.org/wiki/Mythic_humanoids

    Top half human, bottom half fish, able to control and predict the weather and travel between the human world and the underworld through water. Anishinaabeg myth refers to one trying to take a human husband, the act of bringing him to their world and going through with the marriage turning him into one of them. Sasquatch – see Bigfoot.

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