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Donkey Kong Jr. trying to rescue his father from the cage next to Mario. Like its predecessor, Donkey Kong Jr. is a platform game. There are a total of four stages, each with a unique theme. DK Jr. can run left and right, jump, and grab vines/chains/ropes to climb higher on the screen.
During the development of Donkey Kong Country, Diddy was originally conceived as an updated version of Donkey Kong Jr. (Donkey Kong's son). Not liking the radical changes Rare had made to Donkey Kong Jr., Nintendo told them either create a design that was closer to Donkey Kong Jr.'s original appearance or make their design an entirely new ...
It was a major success and was followed by the sequels Donkey Kong Jr. (1982) and Donkey Kong 3 (1983). Nintendo placed the franchise on a hiatus as it shifted focus to the spin-off Mario franchise. Rare's 1994 reboot, the Super Nintendo Entertainment System (SNES) game Donkey Kong Country, reestablished Donkey Kong as a major Nintendo franchise
The game is based on the original Donkey Kong; it features the first four arcade levels, but from there, features ninety-six more levels and becomes a hybrid between Donkey Kong, Donkey Kong Jr., and Super Mario Bros. 2. [1] The game was later re-released for Nintendo 3DS Virtual Console download.
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Pages for logged out editors learn more. Contributions; Talk; Donkey Kong Jr. (arcade game)
Donkey Kong Jr. may refer to: Donkey Kong Jr., a 1982 arcade game Donkey Kong Jr. (character), the protagonist of the game; Donkey Kong Jr. (Game & Watch), a Game & Watch version of the game; Donkey Kong Jr. Math, a 1983 edutainment game featuring the titular character
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