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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all ...

  3. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  4. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  5. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    PARI/GP is a computer algebra system that facilitates number-theory computation. Besides support of factoring, algebraic number theory, and analysis of elliptic curves, it works with mathematical objects like matrices, polynomials, power series, algebraic numbers, and transcendental functions. [3]

  6. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    For the standard cube the marked cube value needs to be divided by (4!) 6 /2 (the 2 divisor must also be applied here). That gives an overall S value for the size 4 cube of 24!/(4!) 6 . All states for 24-centre-cubie orbits for standard Rubik’s family cubes are reachable (if required, even parity is always achievable by swapping the positions ...

  7. The Simple Solution to Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/The_Simple_Solution_to...

    The book was published June 1981. [2] It became the best-selling book of 1981, selling 6,680,000 copies that year. [1] It was the fastest-selling title in the 36-year history of Bantam Books. [1] In November 1981 Nourse published a sequel, The Simple Solutions to Cubic Puzzles, as an aid to the numerous puzzles that were spawned by the Cube ...

  8. Lars Petrus - Wikipedia

    en.wikipedia.org/wiki/Lars_Petrus

    The Petrus System was designed as an alternative to the popular layer-based solutions of the early 1980s using 2v2v2 blocks. [10] [1] Petrus reasoned that as a solver constructs layers, further organization of the cube's remaining pieces is restricted by what one has already done. In order for a layer-based solution to continue after the first ...

  9. TK Solver - Wikipedia

    en.wikipedia.org/wiki/TK_Solver

    The magazine's 1984 review stated that "TK!Solver is superb for solving almost any kind of equation", but that it did not handle matrices, and that a programming language like Fortran or APL was superior for simultaneous solution of linear equations. The magazine concluded that despite limitations, it was a "powerful tool, useful for scientists ...