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  2. Game Developers Conference - Wikipedia

    en.wikipedia.org/wiki/Game_Developers_Conference

    The Game Developers Conference (GDC) is an annual conference for video game developers.The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and ...

  3. Australian Game Developers Conference - Wikipedia

    en.wikipedia.org/wiki/Australian_Game_Developers...

    The Australian Game Developers Conference (AGDC) was an annual conference from 1999 to 2005 that brought together Australian and overseas game developers, publishers, programmers, artists, production staff, computer graphics companies, audio companies, software tool developers, buyers and suppliers to the game development industry.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The costs of developing a video game varies widely depending on several factors including team size, game genre and scope, and other factors such as intellectual property licensing costs. Most video game consoles also require development licensing costs which include game development kits for building and testing software. Game budgets also ...

  5. Genius Sonority - Wikipedia

    en.wikipedia.org/wiki/Genius_Sonority

    The game was released in Japan in July 2007, and the rest of the world within ten months. Genius Sonority's current flagship franchise is The Denpa Men , an RPG franchise revolving around forming a party by catching creatures known as "Denpa Men", who are randomly generated based on nearby Wi-Fi signals.

  6. Predatory conference - Wikipedia

    en.wikipedia.org/wiki/Predatory_conference

    Predatory conferences or predatory meetings are meetings set up to appear as legitimate scientific conferences but which are exploitative as they do not provide proper editorial control over presentations, the topics covered can diverge substantially from what has been advertised, and advertising can include claims of involvement of prominent academics who are, in fact, uninvolved.

  7. Garnet Hertz - Wikipedia

    en.wikipedia.org/wiki/Garnet_Hertz

    Garnet Hertz (born 1973) is a Canadian artist, designer and academic. [1] Hertz is Canada Research Chair in Design and Media Art and is known for his electronic artworks and for his research in the areas of critical making and DIY culture .

  8. Garnet (Final Fantasy) - Wikipedia

    en.wikipedia.org/wiki/Garnet_(Final_Fantasy)

    Garnet was created for the 2000 video game Final Fantasy IX.The original concept art for Garnet was created by Yoshitaka Amano, and the final version was created by Toshiyuki Itahana, as well as Shukou Murase and Shin Nagasawa, who also handled the in-game version of the character.

  9. Richard Bartle - Wikipedia

    en.wikipedia.org/wiki/Richard_Bartle

    Recently he has returned to the university as a part-time professor and principal teaching fellow in the Department of Computing and Electronic Systems, supervising courses on computer game design as part of the department's degree course on computer game development. [5] He is a Fellow of the Royal Society of Arts.