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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [24] GTA V modders had difficulties creating mods until completely new tools were made.

  3. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  4. Nexus Mods - Wikipedia

    en.wikipedia.org/wiki/Nexus_Mods

    Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.

  5. Modo (software) - Wikipedia

    en.wikipedia.org/wiki/Modo_(software)

    Modo allows an artist to choose the "pivot point" of a tool or action in realtime simply by clicking somewhere. [9] Thus, Modo avoids making the artist invoke a separate "adjust pivot point" mode. In addition, the artist can tell Modo to derive a tool's axis orientation from the selected or clicked on element, bypassing the needs for a separate ...

  6. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...

  7. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  8. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    id Tech 5 was the first id Tech engine to receive its own logo. Used for id Software's Rage , the engine is based on the file system frameworks. Some technologies included are the GUI system from id Tech 4 , including a new renderer, MegaTexture 2.0 technology, soft shadows and more. id is requiring companies that use the engine to publish ...

  9. id Tech 5 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_5

    id Tech 5 is a proprietary game engine developed by id Software. It followed its predecessors, id Tech 1 , 2 , 3 and 4 , all of which had subsequently been published under the GNU General Public License .