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  2. Sujiko - Wikipedia

    en.wikipedia.org/wiki/Sujiko

    Sujiko is a logic-based, combinatorial number-placement puzzle created by Jai Gomer of Kobayaashi Studios. [1]A completed Sujiko puzzle. The puzzle takes place on a 3x3 grid with four circled number clues at the centre of each quadrant which indicate the sum of the four numbers in that quadrant.

  3. Strimko - Wikipedia

    en.wikipedia.org/wiki/Strimko

    Strimko is a logic number puzzle invented by the Grabarchuk Family in 2008. It is based on the idea of Latin squares described by the Swiss mathematician and physicist Leonhard Euler in the 18th century. All Strimko puzzles are solvable with pure logic; no special knowledge is required. Strimko uses only three basic elements: rows, columns, and ...

  4. Sudoku - Wikipedia

    en.wikipedia.org/wiki/Sudoku

    Another variant on the logic of the solution is "Clueless Sudoku", in which nine 9×9 Sudoku grids are each placed in a 3×3 array. The center cell in each 3×3 grid of all nine puzzles is left blank and forms a tenth Sudoku puzzle without any cell completed; hence, "clueless". [24] Examples and other variants can be found in the Glossary of ...

  5. 12 Logic Puzzles That Will Test Your Smarts - AOL

    www.aol.com/12-logic-puzzles-test-smarts...

    Here’s a great logic puzzle for kids: Six neighborhood children (Leisha, Benito, Delia, Charlotte, Weldon, and Zina) were measured yesterday.

  6. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall. The problem was originally posed (and solved) in a letter by Steve Selvin to the American Statistician in 1975.

  7. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A proper puzzle has a unique solution. A minimal puzzle is a proper puzzle from which no clue can be removed without introducing additional solutions. Solving Sudokus from the viewpoint of a player has been explored in Denis Berthier's book "The Hidden Logic of Sudoku" (2007) [7] which considers strategies such as "hidden xy-chains".

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