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  2. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    The k shortest path routing problem is a generalization of the shortest path routing problem in a given network. It asks not only about a shortest path but also about next k−1 shortest paths (which may be longer than the shortest path). A variation of the problem is the loopless k shortest paths.

  3. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  4. Hypercube graph - Wikipedia

    en.wikipedia.org/wiki/Hypercube_graph

    Maximum lengths of snakes (L s) and coils (L c) in the snakes-in-the-box problem for dimensions n from 1 to 4. The problem of finding the longest path or cycle that is an induced subgraph of a given hypercube graph is known as the snake-in-the-box problem. Szymanski's conjecture concerns the suitability of a hypercube as a network topology for ...

  5. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Problem 2. Find the path of minimum total length between two given nodes P and Q. We use the fact that, if R is a node on the minimal path from P to Q, knowledge of the latter implies the knowledge of the minimal path from P to R. is a paraphrasing of Bellman's Principle of Optimality in the context of the shortest path problem.

  6. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    Branch and bound (BB, B&B, or BnB) is a method for solving optimization problems by breaking them down into smaller sub-problems and using a bounding function to eliminate sub-problems that cannot contain the optimal solution. It is an algorithm design paradigm for discrete and combinatorial optimization problems, as well as mathematical ...

  7. Local consistency - Wikipedia

    en.wikipedia.org/wiki/Local_consistency

    For example, enforcing arc consistency on binary acyclic problems allows for telling whether the problem is satisfiable. Enforcing strong directional i {\displaystyle i} -consistency allows telling the satisfiability of problems that have induced width i − 1 {\displaystyle i-1} according to the same order.

  8. AVL tree - Wikipedia

    en.wikipedia.org/wiki/AVL_tree

    Otherwise, suppose that t 1 is higher than t 2 for more than one (the other case is symmetric). Join follows the right spine of t 1 until a node c which is balanced with t 2. At this point a new node with left child c, root k and right child t 2 is created to replace c. The new node satisfies the AVL invariant, and its height is one greater ...

  9. 2-satisfiability - Wikipedia

    en.wikipedia.org/wiki/2-satisfiability

    Even, Itai & Shamir (1976) describe a technique involving limited backtracking for solving constraint satisfaction problems with binary variables and pairwise constraints. They apply this technique to a problem of classroom scheduling, but they also observe that it applies to other problems including 2-SAT.