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The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation. FMOD consists of the following technologies: FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio.
Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.
MOD files use the “.MOD” file extension, except on the Amiga which doesn't rely on filename extensions; instead, it reads a file's header to determine filetype. A MOD file contains a set of instruments in the form of samples , a number of patterns indicating how and when the samples are to be played, and a list of what patterns to play in ...
As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains metadata such as title and other tags, and perhaps an index for fast seeking. [2] A notable exception is MP3 files, which are raw audio coding without a ...
Creative Voice files were used in various DOS games when they could use sound blaster cards for audio output, such as Eye of the Beholder. [ 4 ] The spread of the file format disappeared noticeably with the advent of RIFF WAVE, which was already supported in Windows .
WavPack also incorporates a "hybrid" mode, which still provides the features of lossless compression, but creates two files: a relatively small, high-quality, lossy file (.wv) that can be used by itself; and a "correction" file (.wvc) that, when combined with the lossy file, provides full lossless restoration.
Module file (MOD music, tracker music) is a family of music file formats originating from the MOD file format on Amiga systems used in the late 1980s. Those who produce these files (using the software called music trackers ) and listen to them form the worldwide MOD scene, [ 1 ] a part of the demoscene subculture.
Nowadays, software implementations are very common. There is a plethora of techniques that modify the voice by using different algorithms. [8] [9] Most algorithms modify the voice by changing the amplitude, pitch and tone of the voice.