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  2. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    VBA-M is backwards compatible with Game Boy and Game Boy Color. [14] VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores. [15] as well as a modified version called VBA-Next. [16] VBA-GX is a port of VBA-M to Nintendo Wii. It enables motion controls for emulated Game Boy Advance games. [17]

  3. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch's version 1.0.0.0 was released on January 11, 2014, and at the time was available on seven distinct platforms. [ 12 ] On February 16, 2016, RetroArch became one of the first ever applications to implement support for the Vulkan graphics API, having done so on the same day of the API's official release day.

  4. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.

  5. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Furthermore, the vast majority of their users were already using 64-bit CPUs, and most users of 32-bit builds were 64-bit compatible yet were using 32-bit by mistake. The combination of these factors made 32-bit support unnecessary. 32-bit Android builds suffered from similar issues, but ARMv7 support [ 54 ] remained for another year until the ...

  6. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

  7. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    Legal attention was drawn to emulations with the release of UltraHLE, an emulator for the Nintendo 64 released in 1999 while the Nintendo 64 was still Nintendo's primary console – its next console, the GameCube, would not be released until 2001. UltraHLE was the first emulator to be released for a current console, and it was seen to have some ...

  8. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    While the ARM processor in the Acorn Archimedes is a 32-bit chip, it only had 26-bit addressing making an ARM/Archimedes emulator, such as Aemulor or others below, necessary for 26-bit compatibility, for later ARM processors have mostly dropped it.

  9. Famiclone - Wikipedia

    en.wikipedia.org/wiki/Famiclone

    There are also a number of famiclones in the shape of a Game Boy or similar, but which can only display NES/Famicom games on a TV, and have a simple LCD game in the screen area. such an example is the NES Clone "GameKids Advance", which resembles an older Game Boy Advance, and has a built-in LCD game, powered by 2 AA batteries, or the included ...