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Doodle God is a puzzle video game developed by American game developer [11] JoyBits and originally released for iOS and Adobe Flash. It released around the same time as another similar browser game Little Alchemy , both of which share gameplay inspired by a DOS game Alchemy from 1997.
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[6] [7] The games generally feature a turn-based combat system, [3] in which the items made through alchemy come into play, either to boost the character's abilities, or for offensive, defensive, or support items. The games' stories are typically light-hearted and humorous, often deriving conflict from a source other than an antagonist, and the ...
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Atelier Totori is the twelfth installment in the Atelier series, and it continues the series' emphasis on item synthesis. The game is the second in the Arland series and a direct sequel to Atelier Rorona: The Alchemist of Arland , taking place five years after the end of Atelier Rorona .
Described as role-playing-meets-simulation, [2] the game focuses much more heavily on world building and character interactions rather than battling. [3]The battle system is made of a basic turn-based combat featuring front-and-back positions that not only affect offense and defense, but change a character's special ability - usually from offensive to supportive, respectively.
Give the coins to the tavern keeper and the guest room can now be accessed. Enter the guest room. Use the old photo on the picture frame at the left side of the room to find a jewel piece.
The player is presented with a number of buttons related to characteristics of the game world. Clicking a button will usually result in a change to the corresponding part of the game world. The puzzle is to determine the order in which to push the buttons to achieve the good ending. The number of buttons in each game varies between 5 and 12.