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  2. Telecommunications in Sri Lanka - Wikipedia

    en.wikipedia.org/.../Telecommunications_in_Sri_Lanka

    In Sri Lanka, the mobile sector receives higher scores than the fixed sector for all dimensions excepting interconnection. The broadband sector lags behind both the fixed and mobile sectors in all but one of the parameters (regulation of anti-competitive practices).

  3. List of NFC-enabled mobile devices - Wikipedia

    en.wikipedia.org/wiki/List_of_NFC-enabled_mobile...

    By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world. Adoption of this functionality will enable various other possibilities such as using it as a means of making micropayments.

  4. Near-field communication - Wikipedia

    en.wikipedia.org/wiki/Near-field_communication

    This enables NFC targets to take very simple form factors such as unpowered tags, stickers, key fobs, or cards. NFC peer-to-peer communication is possible, provided both devices are powered. [56] NFC tags contain data and are typically read-only, but may be writable. They can be custom-encoded by their manufacturers or use NFC Forum specifications.

  5. List of applications of near-field communication - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_of...

    Yapı ve Kredi Bankası and Turkcell, NFC is used on mobile payment all over Turkey with Yapı ve Kredi Bankası credit cards via mobile phones using Turkcell sim cards [54] [55] Mobile payments: Yapi Kredi, Turkcell, Wireless Dynamics; [56] Avea, Garanti Bank, Gemalto [57] Device testing: Visa Europe, Akbank [58]

  6. List of video games using NFC - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_using_NFC

    This is a list of video games that use near field communication (NFC) technology.. Currently, games have leveraged NFC in unlocking additional features through payment. This takes the form of a direct transaction over NFC [1] or by purchasing a physical item, which signals to the platform that a certain set of features has been purchased (e.g. Skylanders).

  7. Personal area network - Wikipedia

    en.wikipedia.org/wiki/Personal_area_network

    A cell phone connected to a laptop using the USB interface, letting them communicate with each other, is a simple example of a wired personal area network (PAN) Wired personal area networks provide short connections between peripherals. Example technologies include USB, IEEE 1394 and Thunderbolt. [citation needed]

  8. Single Wire Protocol - Wikipedia

    en.wikipedia.org/wiki/Single_Wire_Protocol

    The Single Wire Protocol (SWP) is a specification for a single-wire connection between the SIM card and a near field communication (NFC) chip in a cell phone. It was under final review by the European Telecommunications Standards Institute (ETSI) [when?].

  9. Universal integrated circuit card - Wikipedia

    en.wikipedia.org/wiki/Universal_integrated...

    The use and content of the card can be protected by use of PIN codes. One code, PIN1, can be defined to control normal use of the phone. Another code, PIN2, can be set, to allow the use of special functions (like limiting outbound telephone calls to a list of numbers). PUK1 and PUK2 is used to reset PIN1 and PIN2 respectively.

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