Search results
Results from the WOW.Com Content Network
The Lost Caverns of Tsojcanth is a revised and expanded version of The Lost Caverns of Tsojconth, a tournament adventure that Gygax wrote for WinterCon V, a gaming convention sponsored by the Metro Detroit Gamers (MDG) in 1976. [4] It is based in part on one of Rob Kuntz's dungeon levels, as Kuntz helped Gygax revise the tournament version. [5]
Give the coins to the tavern keeper and the guest room can now be accessed. Enter the guest room. Use the old photo on the picture frame at the left side of the room to find a jewel piece.
Much of the game is devoted to having the players attempt to clear their names (usually done by completing a mission in each town of the Lord's Alliance) and alert the alliance's leaders of the plot. The final mission (which does not necessarily fit in the overall plotline) involves retrieving a treasure held by a dragon.
Pitfall II: Lost Caverns is a video game developed by David Crane for the Atari 2600. It was released in 1984 by Activision . The player controls Pitfall Harry, who must explore in wilds of Peru to find the Raj Diamond, and rescue his niece Rhonda and their animal friend Quickclaw.
Presented in both first and third-person perspectives, The Lost Crown is a point-and-click game, featuring puzzles, conversations, and inventory based interaction. The game follows the adventure of Nigel Danvers, as he wanders the harbor town of Saxton and the surrounding countryside, armed with a small arsenal of ghost-hunting gadgets.
Treasure Co., Ltd. [a] is a Japanese video game developer based in Tokyo known for its action, platform, and shoot 'em up games. The company was founded in 1992 by former Konami employees seeking to explore original game concepts and free themselves from Konami's reliance on sequels.
Unity of Command II received "generally favorable reviews" according to review aggregator Metacritic. [12]Rob Zacny, in a review on Vice, noted how the game departed in so many ways from the original, but remained a "simple joy to play", calling it a "wargame that invites a lot of delightful perfectionist revisiting for a long time to come". [14]
The module was published by Wizards of the Coast in October 1998 under its recently acquired TSR imprint for the second edition Advanced Dungeons & Dragons rules. [2] Crypt of Lyzandred the Mad is the second of three adventures in the "Lost Tombs" series for the Greyhawk setting.