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  2. Mathland - Wikipedia

    en.wikipedia.org/wiki/Mathland

    Mathland was among the math curricula rated as "promising" by an Education Department panel, although subsequently 200 mathematicians and scientists, including four Nobel Prize recipients and two winners of the Fields Medal, published a letter in the Washington Post deploring the findings of that panel. MathLand was adopted in many California ...

  3. Zearn - Wikipedia

    en.wikipedia.org/wiki/Zearn

    Zearn Math received a green rating for "meets expectations" across all categories of a review by independent nonprofit EdReports. [6] A study by Zearn analyzing the impact of Nebraska's education department's partnership with the company found that students who consistently used the platform had 2.5 times the growth of their state assessment ...

  4. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/wiki/Interactive_Mathematics...

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .

  5. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    The game was reviewed in the Oppenheim Toy Portfolio Guide Book where the authors described the "six quality math games" as appropriate for children aged three to six. [19] A reviewer from SuperKids said Bailey's Book House was a "classic" and a "must-have" within the early learning genre. [20]

  6. Brilliant (website) - Wikipedia

    en.wikipedia.org/wiki/Brilliant_(website)

    Brilliant regularly contributes math and science puzzles to publications such as The New York Times, The Guardian, and FiveThirtyEight. [ 8 ] [ 9 ] [ 10 ] [ 1 ] [ 11 ] Brilliant has also been cited by The Atlantic as a catalyst of the "math revolution" - a surge in the number of American teens excelling at math.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  8. LibreTexts - Wikipedia

    en.wikipedia.org/wiki/LibreTexts

    LibreTexts' current primary support is from the 2018 Open Textbook Pilot Program award from the Department of Education Organization Act. [7] [10] [5] [11] FIPSE [12] Other funding comes from the University of California Davis, the University of California Davis Library, [5] and the California State University System both through MERLOT and its Affordable Learning Solutions (AL$) program.

  9. Saxon math - Wikipedia

    en.wikipedia.org/wiki/Saxon_math

    The Saxon Math 1 to Algebra 1/2 (the equivalent of a Pre-Algebra book) curriculum [3] is designed so that students complete assorted mental math problems, learn a new mathematical concept, practice problems relating to that lesson, and solve a variety of problems. Daily practice problems include relevant questions from the current day's lesson ...

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