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  2. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  3. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    An xorshift* generator applies an invertible multiplication (modulo the word size) as a non-linear transformation to the output of an xorshift generator, as suggested by Marsaglia. [1] All xorshift* generators emit a sequence of values that is equidistributed in the maximum possible dimension (except that they will never output zero for 16 ...

  4. Cryptographically secure pseudorandom number generator

    en.wikipedia.org/wiki/Cryptographically_secure...

    In the asymptotic setting, a family of deterministic polynomial time computable functions : {,} {,} for some polynomial p, is a pseudorandom number generator (PRNG, or PRG in some references), if it stretches the length of its input (() > for any k), and if its output is computationally indistinguishable from true randomness, i.e. for any probabilistic polynomial time algorithm A, which ...

  5. List of build automation software - Wikipedia

    en.wikipedia.org/wiki/List_of_build_automation...

    Boot – build automation and dependency management tool; written in Clojure; Boost boost.build – For C++ projects, cross-platform, based on Perforce Jam; Buck – Build system developed and used by Meta Platforms; written in Rust, using Starlark (BUILD file syntax) as Bazel

  6. Stochastic simulation - Wikipedia

    en.wikipedia.org/wiki/Stochastic_simulation

    The algorithms typically rely on pseudorandom numbers, computer generated numbers mimicking true random numbers, to generate a realization, one possible outcome of a process. [24] Methods for obtaining random numbers have existed for a long time and are used in many different fields (such as gaming). However, these numbers suffer from a certain ...

  7. Hi/Lo algorithm - Wikipedia

    en.wikipedia.org/wiki/Hi/Lo_algorithm

    Hi/Lo is an algorithm and a key generation strategy used for generating unique keys for use in a database as a primary key. It uses a sequence-based hi-lo pattern to generate values. Hi/Lo is used in scenarios where an application needs its entities to have an identity prior to persistence. It is a value generation strategy.

  8. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    An alternative to using mathematical pseudocode (involving set theory notation or matrix operations) for documentation of algorithms is to use a formal mathematical programming language that is a mix of non-ASCII mathematical notation and program control structures. Then the code can be parsed and interpreted by a machine.

  9. Generative design - Wikipedia

    en.wikipedia.org/wiki/Generative_Design

    Generative design is an iterative design process that uses software to generate outputs that fulfill a set of constraints iteratively adjusted by a designer. Whether a human, test program, or artificial intelligence , the designer algorithmically or manually refines the feasible region of the program's inputs and outputs with each iteration to ...