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The show takes place in the insides of a game computer where green game cartridges (which are sculpted out of clay) are created and loaded by rusty tin robots, occasionally with short sketches of them "repairing" damaged games. The format of each episode is The Electric Company-esque, with sketches not connecting nor following a sequential plot ...
The game has a minimal story, in which the player is told by letters of a mysterious box in a room in a house; as the player solves the puzzles around the box, more notes from the same author – one who previously had solved the mystery of the box – are found, describing the box's use of an ethereal material called "Null", as well as showing ...
The Room Two is a three-dimensional puzzle game. As in the original, each level is in a single room and tasks the player with solving a series of connected puzzles, typically involving collecting clues and parts of mechanisms to unlock complex puzzle boxes and collect new clues and components they contain. The game uses the mobile device's ...
Drive [5] Bold Films [5] Marc Platt Productions [5] Motel Movies [5] FilmDistrict [5] January 21, 2013: The Way, Way Back: Sycamore Pictures: Fox Searchlight Pictures: October 24, 2013: Ender's Game: Chartoff Productions Taleswapper K/O Paper Products Digital Domain Sierra/Affinity: Summit Entertainment (through Lionsgate [6]) April 7, 2014 ...
Super Crate Box is a shoot 'em up and indie game by Vlambeer. It was first released for Microsoft Windows on 22 October 2010, and was followed with ports to Mac OS X on 26 November 2010, to iOS on 4 January 2012, and to PlayStation Vita on 3 October 2012.
Fireproof's principal product has been a series of puzzle games called The Room.As of 2020, there have been five titles in the series, first released for mobile devices (iOS and Android), and have seen selected ports to Microsoft Windows and the Nintendo Switch, with the most recent game being released exclusively for virtual reality.
Room premiered at the Telluride Film Festival on September 4, 2015, [5] with A24 later providing the film a wide release on January 22, 2016, at over 800 theaters in the United States and Canada. The film grossed a worldwide box office total of over $35 million on a production budget of $13 million.
[2] EA acquired Black Box Games in 2002 and Black Box Games became part of EA Canada under the name of EA Black Box. EA Black Box later became an independent EA studio in 2005. After its acquisition, EA Black Box became the home of several franchises, such as Need for Speed and Skate. The studio was later shut down in 2013, after a series of ...