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  2. Sonic the Hedgehog (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(2006...

    Sonic the Hedgehog [a] (commonly referred to as Sonic '06) is a 2006 platform game developed by Sonic Team and published by Sega. It was produced in commemoration of the Sonic series ' 15th anniversary and as a reboot for seventh-generation video game consoles .

  3. Retro Engine - Wikipedia

    en.wikipedia.org/wiki/Retro_Engine

    The game became notable after its release for its accuracy to the games, despite not being a ROM hack or modification to an existing Sonic game. [3] Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS.

  4. Sonic X-treme - Wikipedia

    en.wikipedia.org/wiki/Sonic_X-treme

    A Sonic Retro user began developing a homebrew Saturn game based on X-treme, Sonic Z-treme, in March 2017, and released a build in September 2018. Eurogamer described Z-treme as combining X-treme-style ideas and levels with new concepts from the developer, and said it was an impressive effort. [41]

  5. Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog

    Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.

  6. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Retro Sonic Nexus was ultimately cancelled in 2011, splitting up the three projects, while Whitehead went on to work with Sega to develop remasters of early Sonic titles, later directing Sonic Mania. Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in development since 1998.

  7. Ken Penders - Wikipedia

    en.wikipedia.org/wiki/Ken_Penders

    A piece of concept art for Penders's Sonic Armageddon pitch, depicting the characters of Sonic the Hedgehog and Sally Acorn crying over the planet Mobius exploding.. In 2002, Sonic the Hedgehog writer Ben Hurst attempted to pitch an animated film continuation of the series, proposing his idea to a Sega executive. [20]

  8. List of Sonic Team games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_Team_games

    With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.

  9. List of cancelled Sega Genesis games - Wikipedia

    en.wikipedia.org/wiki/List_of_cancelled_Sega...

    Sonic X-treme: A proposed Sonic the Hedgehog game by Sega Technical Institute while Sonic Team was busy developing Nights Into Dreams for the Sega Saturn. The game featured a troubled development history, with multiple platform changes, as Sega struggled to figure out which direction to take the franchise after Sonic & Knuckles (1994).