enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. BioShock 2 - Wikipedia

    en.wikipedia.org/wiki/BioShock_2

    BioShock 2 received positive reviews, although not as warm as that of its predecessor. [103] [104] Review aggregator Metacritic assigned the game a weighted average critic score of 88/100 across all platforms. [88] [89] [90] Reviewers noted BioShock 2 's fundamental similarity to its predecessor, but disagreed on whether the similarity was a ...

  3. Characters of the BioShock series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_BioShock...

    The first two games, BioShock and its direct sequel, BioShock 2, take place in the underwater city of Rapture in 1960 and 1968, which was influenced heavily by Ayn Rand's Objectivism. The third installment, BioShock Infinite , is set aboard the floating air-city of Columbia in 1912, designed around the concept of American Exceptionalism .

  4. BioShock (series) - Wikipedia

    en.wikipedia.org/wiki/BioShock_(series)

    BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and 2K Marin.The BioShock games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre.

  5. BioShock 2: Minerva's Den - Wikipedia

    en.wikipedia.org/wiki/BioShock_2:_Minerva's_Den

    Like BioShock 2, Minerva's Den is a first-person shooter game. The story takes place in the underwater city of Rapture in 1968, [1] eight years after the events of BioShock and concurrent with the events of BioShock 2 ' s story mode, in the technological district of Minerva's Den. [2] The player character, Subject Sigma, is a Big Daddy, a person fused with an armored diving suit. [1]

  6. BioShock - Wikipedia

    en.wikipedia.org/wiki/BioShock

    BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.

  7. Sander Cohen - Wikipedia

    en.wikipedia.org/wiki/Sander_Cohen

    The design of the level was led by Jordan Thomas, who later served as the director of BioShock 2. Thomas explained in an interview with PC Gamer that the manner in which a semi-abandoned space like Fort Frolic comes to life with power restored asserts, wordlessly, that it is a character unto itself. The ambience of Fort Frolic's atrium area is ...

  8. Andrew Ryan (BioShock) - Wikipedia

    en.wikipedia.org/wiki/Andrew_Ryan_(BioShock)

    Andrew Ryan's early history draws inspiration from the early life of Ayn Rand.Like Rand, he was born in the Russian Empire to a middle-class Russo-Jewish family. [9] In BioShock 2, it is revealed that he was originally named Andrei, [10] and the novel BioShock: Rapture provides his birth name as Andrei Rianofski, hailing from a village near Minsk in modern-day Belarus. [11]

  9. Rapture (BioShock) - Wikipedia

    en.wikipedia.org/wiki/Rapture_(BioShock)

    Rapture is a fictional city-state in the BioShock series published by 2K Games.It is an underwater city that is the main setting for the games BioShock and BioShock 2.The city also briefly appears in BioShock Infinite, and is featured in its downloadable content, Burial at Sea.