enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Questionnaire for User Interaction Satisfaction - Wikipedia

    en.wikipedia.org/wiki/Questionnaire_for_User...

    The Questionnaire For User Interaction Satisfaction (QUIS) is a tool developed to assess users' subjective satisfaction with specific aspects of the human-computer interface. It was developed in 1987 by a multi-disciplinary team of researchers at the University of Maryland Human–Computer Interaction Lab .

  3. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    Quantitative Usability testing Usability testing is a technique used to evaluate a product. This is done by testing it on users. The aim is to give direct input on how real users would use the system. Quantitative measures like a system usability score, user experience questionnaire, etc, can be recorded as a post-task measure. [22] Scripted use

  4. Questionnaire construction - Wikipedia

    en.wikipedia.org/wiki/Questionnaire_construction

    Usability testing focuses on how people interact with the survey, such as navigating the survey, entering survey responses, and finding help information. Vignettes are short descriptions of hypothetical situations that are presented to research participants to examine their survey-relevant decisions.

  5. System usability scale - Wikipedia

    en.wikipedia.org/wiki/System_usability_scale

    In systems engineering, the system usability scale (SUS) is a simple, ten-item attitude Likert scale giving a global view of subjective assessments of usability. It was developed by John Brooke [ 1 ] at Digital Equipment Corporation in the UK in 1986 as a tool to be used in usability engineering of electronic office systems.

  6. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Hallway testing, also known as guerrilla usability, is a quick and cheap method of usability testing in which people — such as those passing by in the hallway—are asked to try using the product or service. This can help designers identify "brick walls", problems so serious that users simply cannot advance, in the early stages of a new design.

  7. User experience evaluation - Wikipedia

    en.wikipedia.org/wiki/User_experience_evaluation

    This information ensures user-centered design practices to generate cohesive, predictive and desirable designs. Once specific design concepts and ideas are on the table, UXA researchers further explore how people react to them regarding desirability, findability, usefulness, credibility, accessibility, usability and human factors metrics.

  8. Comparison of usability evaluation methods - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_usability...

    Usability testing methods aim to evaluate the ease of use of a software product by its users. As existing methods are subjective and open to interpretation, scholars have been studying the efficacy of each method [1] [2] [3] and their adequacy to different subjects, comparing which one may be the most appropriate in fields like e-learning, [4] e-commerce, [5] or mobile applications.

  9. Questionnaire - Wikipedia

    en.wikipedia.org/wiki/Questionnaire

    A questionnaire is a research instrument that consists of a set of questions (or other types of prompts) for the purpose of gathering information from respondents through survey or statistical study. A research questionnaire is typically a mix of close-ended questions and open-ended questions. Open-ended, long-term questions offer the ...