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Mondain's Legacy is the seventh expansion to the Ultima Online MMORPG, featuring a new playable race, elves, along with a new skill and several new dungeons. This expansion focused content more on existing and veteran players, rather than trying to draw new players.
In Ultima Online, many different shards exist, all of which are parallel universes containing Britannia. In Ultima Online and Ultima IX: Ascension, Mondain is depicted as bald with a goatee, bearing a resemblance to Ming the Merciless. In Ultima VI, however, he is depicted as having a full head of hair and no facial hair.
Ultima Online: Discovery Edition (February 1, 2000) was released to the Australian and New Zealand markets at the same time as the launch of the Oceania server for the region. Ultima Online: 7th Anniversary (September 25, 2004) was a special release of the game to celebrate Ultima Online's seventh birthday. It included a more recently patched CD.
Ultima is a series of open world fantasy role-playing video games from Origin Systems, created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series had sold over 2 million copies by 1997.
During the postmortem session for the venerable, storied MMO at GDC Online 2012 in Austin, Tex., Ultima Online co-creator (and Playdom VP of creative design) of Raph Koster (pictured below right ...
Ultima II: The Revenge of the Enchantress, released on August 24, 1982, for the Apple II (USCO# PA-317-502), is the second role-playing video game in the Ultima series, and the second installment in Ultima's "Age of Darkness" trilogy. It is also the only official Ultima game published by Sierra On-Line.
Ultima Online: Mondain's Legacy: August 30, 2005: Microsoft Windows: Electronic Arts [389] NHL 06: September 6, 2005: GameCube: EA Tiburon [390] PlayStation 2: Microsoft Windows: Xbox: Burnout Legends: September 13, 2005: PlayStation Portable: Criterion Games [391] November 20, 2005: Nintendo DS [392] Burnout Revenge: September 13, 2005 ...
[24] The California Pacific Computer Company published Ultima in 1981 for the Apple II only. By June 1982 it sold 20,000 copies, [2] and went on to sell 50,000 copies. [25] By 1990, the game earned $300,000. [26] Sierra Online re-released Ultima for the Atari 8-bit computers. [5]