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LangChain was launched in October 2022 as an open source project by Harrison Chase, while working at machine learning startup Robust Intelligence. The project quickly garnered popularity, [3] with improvements from hundreds of contributors on GitHub, trending discussions on Twitter, lively activity on the project's Discord server, many YouTube tutorials, and meetups in San Francisco and London.
Wearing a webcam attached to a cap, Kan began streaming continuous live video and audio, beginning at midnight March 19, 2007, and he named this procedure "lifecasting," [35] apparently unaware of the accepted use of that term for a sculpting process. Kan announced that he would wear his camera "24 hours a day, seven days a week."
Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming, the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube ...
A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocol.
Webcams are video cameras that stream a live video feed to a computer. Many smartphones have built-in video cameras and even high-end smartphones can capture video in 4K resolution. Special camera systems are used for scientific research, e.g. on board a satellite or a space probe, in artificial intelligence and robotics research, and in ...
In February 2017, live streaming was introduced to the official YouTube mobile app. Live streaming via mobile was initially restricted to users with at least 10,000 subscribers, [67] but as of mid-2017 it has been reduced to 100 subscribers. [68] Live streams support HDR, can be up to 4K resolution at 60 fps, and also support 360° video. [49] [69]
The term camera is also used, for devices producing images or image sequences from measurements of the physical world, or when the image formation cannot be described as photographic: Acoustic camera which makes sound visible in three dimensions
Since 2016 over 90% of major films were shot on digital video. [8] [9] As of 2017, 92% of films are shot on digital. [10] Only 24 major films released in 2018 were shot on 35mm. [11] Today, cameras from companies like Sony, Panasonic, JVC and Canon offer a variety of choices for shooting high-definition video. At the high end of the market ...