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  2. Kerbal Space Program - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program

    Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".

  3. Launch Processing System - Wikipedia

    en.wikipedia.org/wiki/Launch_Processing_System

    The Checkout, Control and Monitor Subsystem (CCMS) controls the actual processing and launch of the Space Shuttle. [4] This subsystem consists of the staffed consoles in the firing room, as well as minicomputers, and data transmission and recording systems, which monitor the pre-launch performance of all electrical and mechanical systems on board the Shuttle vehicle.

  4. Space flight simulation game - Wikipedia

    en.wikipedia.org/wiki/Space_flight_simulation_game

    Kerbal Space Program [22] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.

  5. Kerbal Space Program 2 - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program_2

    Kerbal Space Program 2 was set to build on the sandbox features of its predecessor Kerbal Space Program by adding new propulsion methods (e.g. the Orion drive), habitation modules for building on-surface, orbital and planetary colonies, a multiplayer mode, as well as interstellar travel [5] [6] throughout the course of its early access.

  6. Space Shuttle Solid Rocket Booster - Wikipedia

    en.wikipedia.org/wiki/Space_Shuttle_Solid_Rocket...

    The Space Shuttle SRBs were the most powerful solid rocket motors to ever launch humans. [2] The Space Launch System (SLS) SRBs, adapted from the shuttle, surpassed it as the most powerful solid rocket motors ever flown, after the launch of the Artemis 1 mission in 2022.

  7. Shuttle (video game) - Wikipedia

    en.wikipedia.org/wiki/Shuttle_(video_game)

    In the game, the players control a Space Shuttle that departs from the Vehicle Assembly Building and returns to Earth at the Shuttle Landing Facility.. The game is organized into missions that emulate the experience of Space Shuttle missions, including launching the Hubble Space Telescope and using the Manned Maneuvering Unit to repair satellites. [1]

  8. Two-stage-to-orbit - Wikipedia

    en.wikipedia.org/wiki/Two-stage-to-orbit

    The team behind SpaceShipOne has built and flown a commercial sub-orbital launch system — SpaceShipTwo — based on this technology. The Pegasus rocket while airplane launched, is not a two-stage-to-orbit system because the rocket component itself is composed of multiple stages.

  9. Canadarm - Wikipedia

    en.wikipedia.org/wiki/Canadarm

    The Space Shuttle flight software that monitors and controls the Canadarm was developed in Houston, Texas, by the Federal Systems Division of IBM. Rockwell International's Space Transportation Systems Division designed, developed, tested, and built the systems used to attach the Canadarm to the payload bay of the orbiter.