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Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".
Kerbal Space Program 2 was set to build on the sandbox features of its predecessor Kerbal Space Program by adding new propulsion methods (e.g. the Orion drive), habitation modules for building on-surface, orbital and planetary colonies, a multiplayer mode, as well as interstellar travel [5] [6] throughout the course of its early access.
The Space Shuttle is a retired, partially reusable low Earth orbital spacecraft system operated from 1981 to 2011 by the U.S. National Aeronautics and Space Administration (NASA) as part of the Space Shuttle program.
The Space Shuttle SRBs were the most powerful solid rocket motors to ever launch humans. [2] The Space Launch System (SLS) SRBs, adapted from the shuttle, surpassed it as the most powerful solid rocket motors ever flown, after the launch of the Artemis 1 mission in 2022.
The Inertial Upper Stage (IUS), originally designated the Interim Upper Stage, was a two-stage, solid-fueled space launch system developed by Boeing for the United States Air Force beginning in 1976 [4] for raising payloads from low Earth orbit to higher orbits or interplanetary trajectories following launch aboard a Titan 34D or Titan IV rocket as its upper stage, or from the payload bay of ...
The Mobile Launcher Platform-1 on top of a crawler-transporter. A mobile launcher platform (MLP), also known as mobile launch platform, is a structure used to support a large multistage space vehicle which is assembled (stacked) vertically in an integration facility (e.g. the Vehicle Assembly Building) and then transported by a crawler-transporter (CT) to a launch pad.
With reference to a reusable launch system this approach is often proposed as an alternative to single-stage-to-orbit (or SSTO). Its supporters argue that, since each stage may have a lower mass ratio than an SSTO launch system, such a system may be built further away from limits of its structural materials. It is argued that a two-stage design ...
Kerbal Space Program [22] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.