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William A. Barton reviewed Klingon D-7 Battlecruiser Deck Plans in Space Gamer No. 70. [1] Barton commented that "With the recent release of the Klingons supplement for ST:RPG and of a basic set minus the deck plans, the 15mm Klingon D-7 Battlecruiser Deck Plans prove to be a better value for ST players and GMs than they are even in their own ...
The D7-class battlecruiser is the first Klingon starship observed in the Star Trek franchise. The vessel was designed by Matt Jefferies to be distinctive and quickly recognized by viewers. As Jefferies wanted the D7-class to appear "threatening, even vicious", the design was modeled on a manta ray in both basic shape and color.
This title is noted for Robert O'Reilly playing a disgruntled Klingon that demands a response from players. [4] Rob Wieland of Game & Sundry called it "surreal" to see Robert O'Reilly cast as a Klingon other than Gowron in the video segments. He described the game as a "pretty basic board game", but said the video is a "campy delight" for fans. [5]
Ahl published source code for this game in his best selling BASIC Computer Games, and variants of the game spread widely to personal computer systems. Decwar in 1978 was also a groundbreaking game. Another is Super Star Trek, an early text-based, MS-DOS-based game. This game created an impressive starship experience using only text-based ...
Federation Spaceflight Chronology - A (The Klingon Empire) Richard E. Mandel 2007 .pdf 50 8.5" x 11" Intrepid Class Starship - Blueprints and Technical Guide: Rick Sternbach (Loose Sheets-Mag Sleeve) 20 8.5" x 11" USS Enterprise NCC-1701 - Constitution Class Refit - Familiarization Manual: Rick Sternbach 1978 (Braid) 11" x 17"
The latter became a common feature of Klingon shipbuilding, and the former led to the idea of less powerful phasers for the Klingons. The same blueprints also stated that an older, slightly inferior version of the D7, the D6, was what was sold to the Romulans, and the D7/D6 dichotomy has been at the heart of the Klingon fleet in the game ever ...
A Next Generation critic called the game "little more than a video disc that makes you click the mouse every now and then to see more movie." He reasoned that while the production value, acting, and storyline of the video sequences are all good, they are still below average for any of the Star Trek television series, which could be watched on TV or even rented for far less than the cost of the ...
The game is controlled with metal thimbles placed on the players' fingers. Electronics in these thimbles then calculate the movement of the fingers and send the information to the computer. The duration of a Strategema game depends on the competence of the players. Generally, games last only a hundred moves at most.