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This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.
JUCE is an open-source cross-platform C++ application framework, used for the development of desktop and mobile applications. JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license.
wxWidgets (formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with no significant code changes.
CLX (Component Library for Cross-platform) was used with Borland's (now Embarcadero's) Delphi, C++ Builder, and Kylix, for producing cross-platform applications between Windows and Linux. It was based on Qt , wrapped in such a way that its programming interface was similar to that of the VCL toolkit.
XVT is a software development environment for building cross-platform GUI applications in C or C++. [1] XVT allows developers to graphically lay out an application's GUI, and provides cross-platform libraries to aid development.
Fyne is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs) across desktop and mobile platforms. It is designed to enable developers to build applications that run on multiple desktop and mobile platforms/versions from a single code base. [2] Fyne uses OpenGL to provide cross-platform graphics.
FireMonkey (abbreviated FMX) is a cross-platform GUI framework developed by Embarcadero Technologies for use in Delphi, C++Builder or Python, using Object Pascal, C++ or Python to build cross-platform applications for Windows, macOS, iOS, and Android. A third-party library, FMX Linux, enables the building of FireMonkey applications on Linux.
Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.