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  2. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Homogeneous coordinates are not uniquely determined by a point, so a function defined on the coordinates, say (,,), does not determine a function defined on points as with Cartesian coordinates. But a condition f ( x , y , z ) = 0 {\displaystyle f(x,y,z)=0} defined on the coordinates, as might be used to describe a curve, determines a condition ...

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    By using homogeneous coordinates, the intersection point of two implicitly defined lines can be determined quite easily. In 2D, every point can be defined as a projection of a 3D point, given as the ordered triple (x, y, w). The mapping from 3D to 2D coordinates is (x′, y′) = (⁠ x / w ⁠, ⁠ y / w ⁠).

  4. Plücker coordinates - Wikipedia

    en.wikipedia.org/wiki/Plücker_coordinates

    Each Plücker coordinate appears in two of the four equations, each time multiplying a different variable; and as at least one of the coordinates is nonzero, we are guaranteed non-vacuous equations for two distinct planes intersecting in L. Thus the Plücker coordinates of a line determine that line uniquely, and the map α is an injection.

  5. Duality (projective geometry) - Wikipedia

    en.wikipedia.org/wiki/Duality_(projective_geometry)

    Switching to homogeneous coordinates using the embedding (a, b) ↦ (a, b, 1), the extension to the real projective plane is obtained by permitting the last coordinate to be 0. Recalling that point coordinates are written as column vectors and line coordinates as row vectors, we may express this polarity by:

  6. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In the cylindrical coordinate system, a z-coordinate with the same meaning as in Cartesian coordinates is added to the r and θ polar coordinates giving a triple (r, θ, z). [8] Spherical coordinates take this a step further by converting the pair of cylindrical coordinates ( r , z ) to polar coordinates ( ρ , φ ) giving a triple ( ρ , θ ...

  7. Translation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Translation_(geometry)

    Nevertheless, there is a common workaround using homogeneous coordinates to represent a translation of a vector space with matrix multiplication: Write the 3-dimensional vector = (,,) using 4 homogeneous coordinates as = (,,,). [2]

  8. Homothety - Wikipedia

    en.wikipedia.org/wiki/Homothety

    In mathematics, a homothety (or homothecy, or homogeneous dilation) is a transformation of an affine space determined by a point S called its center and a nonzero number k called its ratio, which sends point X to a point X ′ by the rule, [1]

  9. Trilinear coordinates - Wikipedia

    en.wikipedia.org/wiki/Trilinear_coordinates

    Trilinear coordinates are an example of homogeneous coordinates. The ratio x : y is the ratio of the perpendicular distances from the point to the sides (extended if necessary) opposite vertices A and B respectively; the ratio y : z is the ratio of the perpendicular distances from the point to the sidelines opposite vertices B and C ...